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SR_LHT10.QLE
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Text File
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1997-09-04
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9KB
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277 lines
// QOOLE
// Brushes: 12
// Entities: 5
// Objects: 18
{ // Brush 0
( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) *lava1 0 0 0 1.00 1.00
( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) *lava1 0 0 0 1.00 1.00
( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) *lava1 0 0 0 1.00 1.00
( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) *lava1 0 0 0 1.00 1.00
( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) *lava1 0 0 0 1.00 1.00
( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) *lava1 0 0 0 1.00 1.00
( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) *lava1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0 2 0 ) ( 417 278 0 ) ( 0 2 500 ) cop2_5 0 0 0 1.00 1.00
( 0 22 0 ) ( 416 -255 0 ) ( 0 22 500 ) cop2_5 0 0 0 1.00 1.00
( -20 0 0 ) ( -180 474 0 ) ( -20 0 500 ) cop2_5 0 0 0 1.00 1.00
( 0 0 12 ) ( 0 500 12 ) ( 500 0 12 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -12 ) ( 500 0 -12 ) ( 0 500 -12 ) cop2_5 0 0 0 1.00 1.00
( 0 -2 0 ) ( 0 -2 500 ) ( 419 270 0 ) cop2_5 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) cop2_5 0 0 0 1.00 1.00
( 0 26 0 ) ( 419 299 0 ) ( 0 26 500 ) cop2_5 0 0 0 1.00 1.00
( 0 26 0 ) ( 419 -246 0 ) ( 0 26 500 ) cop2_5 0 0 0 1.00 1.00
( 25 0 0 ) ( 25 0 500 ) ( 188 473 0 ) cop2_5 0 0 0 1.00 1.00
( 0 -22 0 ) ( 0 -22 500 ) ( 500 -22 0 ) cop2_5 0 0 0 1.00 1.00
( -25 0 0 ) ( -188 473 0 ) ( -25 0 500 ) cop2_5 0 0 0 1.00 1.00
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) cop2_5 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0 2 0 ) ( 416 -275 0 ) ( 0 2 500 ) cop2_5 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 178 474 0 ) cop2_5 0 0 0 1.00 1.00
( 0 0 12 ) ( 0 500 12 ) ( 500 0 12 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -12 ) ( 500 0 -12 ) ( 0 500 -12 ) cop2_5 0 0 0 1.00 1.00
( 0 20 0 ) ( 419 292 0 ) ( 0 20 500 ) cop2_5 0 0 0 1.00 1.00
( 0 -3 0 ) ( 0 -3 500 ) ( 419 -275 0 ) cop2_5 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 2 0 0 ) ( 2 0 500 ) ( 162 474 0 ) cop2_5 0 0 0 1.00 1.00
( 0 -16 0 ) ( 0 -16 500 ) ( 500 -16 0 ) cop2_5 0 0 0 1.00 1.00
( 0 0 12 ) ( 0 500 12 ) ( 500 0 12 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -12 ) ( 500 0 -12 ) ( 0 500 -12 ) cop2_5 0 0 0 1.00 1.00
( 0 20 0 ) ( 419 -253 0 ) ( 0 20 500 ) cop2_5 0 0 0 1.00 1.00
( -2 0 0 ) ( 161 473 0 ) ( -2 0 500 ) cop2_5 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0 -2 0 ) ( 0 -2 500 ) ( 500 -2 0 ) cop2_5 0 0 0 1.00 1.00
( -19 0 0 ) ( -179 474 0 ) ( -19 0 500 ) cop2_5 0 0 0 1.00 1.00
( 0 0 12 ) ( 0 500 12 ) ( 500 0 12 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -12 ) ( 500 0 -12 ) ( 0 500 -12 ) cop2_5 0 0 0 1.00 1.00
( 19 0 0 ) ( 19 0 500 ) ( 182 473 0 ) cop2_5 0 0 0 1.00 1.00
( 0 1 0 ) ( 500 1 0 ) ( 0 1 500 ) cop2_5 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( -1 0 0 ) ( -161 474 0 ) ( -1 0 500 ) cop2_5 0 0 0 1.00 1.00
( 0 0 12 ) ( 0 500 12 ) ( 500 0 12 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -12 ) ( 500 0 -12 ) ( 0 500 -12 ) cop2_5 0 0 0 1.00 1.00
( 0 17 0 ) ( 419 290 0 ) ( 0 17 500 ) cop2_5 0 0 0 1.00 1.00
( 0 -15 0 ) ( 0 -15 500 ) ( 500 -15 0 ) cop2_5 0 0 0 1.00 1.00
( 2 0 0 ) ( 2 0 500 ) ( -161 473 0 ) cop2_5 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_2 0 0 0 1.00 1.00
} // Brush 11
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light"
"origin" "0 0 0"
"light" "200"
"style" "1"
} // Entity 1
{ // Entity 2
"classname" "misc_fireball"
"origin" "0 0 0"
"angle" "0"
"speed" "300"
} // Entity 2
{ // Entity 3
"classname" "misc_fireball"
"origin" "0 0 0"
"angle" "0"
"speed" "300"
} // Entity 3
{ // Entity 4
"classname" "misc_fireball"
"origin" "0 0 0"
"angle" "0"
"speed" "300"
} // Entity 4
{ // Object 0 :
Position: (0.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 1, 2, 9, 10, 11, 12, 13, 14, 15, 16
Objects: 17
Entity: 0
} // Object 0
{ // Object 1 : Rect Prism (5 sided)
Position: (0.000000, 0.000000, 8.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 0.896552, 0.062500)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (0.000000, 4.000001, 10.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 3, 4, 5, 6, 7, 8
} // Object 2
{ // Object 3 :
Position: (-15.177570, 16.300121, 0.000001)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018181, 0.835422)
Brush: 1
} // Object 3
{ // Object 4 :
Position: (-0.177570, -3.045335, -8.354218)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018182, 0.835422)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (16.822430, 15.281938, 0.000001)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018181, 0.835422)
Brush: 3
} // Object 5
{ // Object 6 :
Position: (23.822430, -12.208972, 0.000001)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018182, 0.835422)
Brush: 4
} // Object 6
{ // Object 7 :
Position: (-2.177570, -26.463520, 0.000001)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018181, 0.835422)
Brush: 5
} // Object 7
{ // Object 8 :
Position: (-25.177570, -10.172607, 0.000001)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.018182, 0.835422)
Brush: 6
} // Object 8
{ // Object 9 : Cube
Position: (0.000000, 10.000000, 17.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.906250, 0.031250, 0.031250)
Brush: 7
} // Object 9
{ // Object 10 : Cube
Position: (9.000000, 4.000000, 17.000000)
Orientation (rad): (1.221730, 0.000000, 0.000000)
Scale: (0.906250, 0.031250, 0.031250)
Brush: 8
} // Object 10
{ // Object 11 : Cube
Position: (-9.000000, 4.000000, 17.000000)
Orientation (rad): (1.919862, 0.000000, 0.000000)
Scale: (0.906250, 0.031250, 0.031250)
Brush: 9
} // Object 11
{ // Object 12 : Cube
Position: (5.000000, -7.000000, 17.000000)
Orientation (rad): (2.530727, 0.000000, 0.000000)
Scale: (0.906250, 0.031250, 0.031250)
Brush: 10
} // Object 12
{ // Object 13 : Cube
Position: (-5.000000, -6.000000, 17.000000)
Orientation (rad): (-2.530728, 0.000000, 0.000000)
Scale: (0.906250, 0.031250, 0.031250)
Brush: 11
} // Object 13
{ // Object 14 :
Position: (0.000000, 0.000000, 25.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 1
} // Object 14
{ // Object 15 :
Position: (12.000000, 5.000000, 4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 2
} // Object 15
{ // Object 16 :
Position: (-7.000000, -12.000000, 4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 3
} // Object 16
{ // Object 17 :
Position: (-12.000000, 9.000000, 4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 4
} // Object 17